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the alleged evils of NAT, was Rate of growth on IPv6 not fast enough?



On 2010.04.28 00:04, Josh Hoppes wrote:
> I'll preface this that I'm more of an end user then a network
> administrator, but I do feel I have a good enough understanding of the
> protocols and
> network administration to submit my two cents.

You are always welcome to do so.

> The issue I see with this level of NAT, is the fact that I don't
> expect that UPNP be implemented at that level.
> I would see UPNP as being a security risk and prone to denial of
> service attacks when you have torrent clients attempting to grab every
> available port.
> 
> Now that's going to create problems with services like Xbox Live which
> require UPNP to fully function since at least on one persons
> connection
> so they can "host" the game.

Josh, fwiw,

Not trying to hijack this thread, but please go put this over on the
ARIN-discuss list. You can subscribe here:

http://lists.arin.net/mailman/listinfo/arin-discuss

Gaming vendors is a major outreach consideration from what I gathered
from around the ARIN meeting, and it would be fantastic if you could
take that discussion over there for them (and others) to see...

Steve