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[ale] OOP in perl
- Subject: [ale] OOP in perl
- From: attriel at d20boards.net (attriel)
- Date: Fri, 25 Apr 2003 10:50:58 -0400 (EDT)
> All of the examples I've seen use hashes, I suspect it is a
> requirement. At the risk of p*ssing off perl enthusiasts, IMHO, OOP
> perl is a bit of a hack. The language wasn't designed to be OOP hence a
> hack. Not to say it won't work and isn't efficient, but it "ain't"
> pretty.
Yes, all object data in perl5 has to be stored in a hash, mostly b/c perl5
doesn't /really/ have objects.
It is a hack. Even Larry admits it's a horrid implementation. perl6 is
setting up an oo structure at the design level and doing it "properly"
(for some variation of proper that i'm sure none of us agree on ;)
But perl6 isn't coming soon enough to be helpful to you right now :/ Yes,
it has to be in a hash, AFAIR, sorry.
--attriel
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