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[ale] an aside - mathematics for programming
- Subject: [ale] an aside - mathematics for programming
- From: vernard at cc.gatech.edu (Vernard Martin)
- Date: Tue, 21 Nov 2000 13:53:29 -0500
> If you plan on doing heavy graphics programming, i.e. 3D, calculus is
> essential. You would be lost without it.
not necessarily heavy as much as modern and advanced. For instace, bezier
curves, spline patches, quartics and such.
V
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